WikiSystems
Autoplay
Autoplay lets your character hunt on its own while your game is open: it picks targets, attacks, drinks potions and picks up loot. It's for the grind, not for competition: it never fights bosses and stays off maps where players compete.
Getting time
- Buy time on the Autoplay page with QRIS or a bank virtual account. Rp1,000 = 10 minutes; bigger packages give bonus time.
- The time is added to your account as soon as the payment is confirmed: at your next login, or within a minute if you are online.
- Time belongs to your account, so every character on it can use it.
Limits
| Limit | Value |
|---|---|
| Per day | 4 hours per account (resets at 00:00 WIB) |
| Per week | 20 hours per account (resets Monday 00:00 WIB) |
| Characters | one at a time, while your game is open |
| Drops | 60% of the normal chance while autoplaying |
Bought and event time share the same limits.
Where it works
Autoplay is off in towns, on maps where an MVP spawns, and on WoE, PvP, battleground, event and instance maps. It never attacks MVPs, mini-bosses or summoned monsters, and it leaves monsters alone that another player is fighting.
Using it
Type @autoplay for the menu. Set it up once, then start it.
| Setting | What it does |
|---|---|
| Monsters to hunt | Only these monsters (by ID). Empty = any normal monster |
| Monsters to ignore | Never these |
| Monster level range | Only monsters within these levels |
| Potion and HP | Below this HP %, drink the potion. With none left, autoplay stops and sends you to your save point |
| Attack skill | Use this skill when it's ready and you have the SP; normal attacks otherwise |
| Items to pick up | Everything, nothing, or a list of item IDs. Only drops from your own kills |
| Escape when surrounded | When this many monsters attack at once (default 3), or your HP falls to half the potion level, use a Fly Wing to teleport elsewhere on the map and carry on. A Butterfly Wing sends you to your save point instead (autoplay stops). Bring Fly Wings! |
Quick commands: @autoplay start, @autoplay stop, @autoplay status. Monster and item IDs are in the Database.
When it stops
To stay alive, autoplay finishes the monsters it's already fighting before it picks a new one or loots, and it avoids monsters standing in a group. Autoplay stops by itself when your time or a limit runs out, when your character dies, when you walk onto a map without autoplay, when your HP is low and no potion is left, or when you carry more than 85% of your weight. A message in the chat box always tells you why.
Time only runs while autoplay is on. Stop it with @autoplay stop whenever you want to play by hand.
Something wrong or missing on this page? Tell a GM in game.